Maya Fix Num.2

I had a problem with the IK from the hip to the ankle, its orientation is wrong causing my lady to have weird bird legs.

(The other leg works just fine and the white arrow on the ik handle is facing the front but the other leg's arrow is facing backwards)

In the end I had to click on the knee joint and in the attribute editor fix the joint's rotation (set it back to 0.000)

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