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The Making of Rhea Monroe Technical Paper
I think this should of been posted at least a week ago but without further ado I present my technical paper on how to model, texture and rig polygon hair in Maya.
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In order to decide how I should layout the DVD cover I looked at other examples of 3D movie covers like; Toy story, Shrek and How To Train Y...
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Rhea Walk cycle Test
The Making of Rhea Monroe Technical Paper
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Creating the Other Environment Objects Pt 2
Creating the Other Environment Objects Pt 1
A lovely break
Blendshaping Rhea Monroe pt 4
Blendshaping Rhea Monroe pt 3
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