Modelling Dane: Pt 4 lets get some definition

I've been using various tutorials to help meld Dane's face, and I have learned more about getting proper topology so I have had fun finding triangles on the "visible" parts of his face and making them into quads. I realise its a bit like a puzzle when you do make a quad because you either end up making another triangle somewhere or something with more than 4 sides. But it has been fun, I can't wait to finish because I can then use Dane in my tutorials!












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