Today we learnt how to use gravity properly on character clothes and how to make the characters look unique when in silhouetted form, which in the long run will improve the way characters look when done correctly.
We briefly went over how material would look if held from a certain point and what creases would be made due to gravity and then were given a task to put it in effect.
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My more successful attempt at a good silhouette is the female (bottom right) |
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Trying Cloth folds on a monkey in a B Boy outfit. (lower picture and top right) Justin showed me how to better utilise more interesting designs in terms of shoulder armour and cloth folding (leg and arm line must always be visible on at least one side of the cloth) |
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Important Criticism