Maya walk:: Loose Rhythm
This is not the best I have done. but considering its a first go from a rig I made specificly for this character I'm very pleased that it actually looks like walking, dispite her stiff arms. I am looking forward to improving my animation skills.
First story idea (theme 2 and 3)
Story Ideas If not visible please click the hyper link entitled "Story Ideas".
Influecnce 2 Osmosis Jones (Speculative)
I know these characters are to detailed for me to learn and rig within a few weeks, but I like the texture of the characters (especially Johnny, the main character who is a white blood cell) who has watery sea through skin.
I do want cartoonish characters, but simply enough that I won't have to animate hard rigs and such.
I do want cartoonish characters, but simply enough that I won't have to animate hard rigs and such.
AntiBodies!
I knew I remembered seeing antibodies in How my body works, I want to base my designs from this and Osmosis Jones (Bob Farrelly 2002)
Influence Map soon to follow~
*I did read the comment Phil posted last so I will keep these ideas purely speculative until I get a green light on character designs*
Influence Map soon to follow~
*I did read the comment Phil posted last so I will keep these ideas purely speculative until I get a green light on character designs*
Unit 6: ResearchTarget Audeince
I want to focus on the 2 and 3rd theme which is about the Antibodies and their routine of stopping out Antigens, My target audience will be children and up, because adults enjoy cartoons too.
My childhood has come in handy once more, my parents own books entitled "How my Body Works" which was aimed at a younger audience to make the body seem interesting and worth learning about, the book was based on the animated series Once upon a time...life (Albert Barlle 1987)
I want to take their way of looking at the human body and convert it into a 3D format. I mainly love the character designs, and would like to make my own simplified versions to help my story~
Part One of Once Upon a time....Life: Bone Marrow
My childhood has come in handy once more, my parents own books entitled "How my Body Works" which was aimed at a younger audience to make the body seem interesting and worth learning about, the book was based on the animated series Once upon a time...life (Albert Barlle 1987)
I want to take their way of looking at the human body and convert it into a 3D format. I mainly love the character designs, and would like to make my own simplified versions to help my story~
Part One of Once Upon a time....Life: Bone Marrow
Maya eyes rigged
I had serious problems with this, somehow while I was following the tutorial the eyeball and eyelid got mixed up and began doing each others jobs...
Either way it is done.
Either way it is done.
Rigging Harely from Batman
I intend to use this model (most of the time) when doing tutorials, to push my abilities~
Screengrab of poses I did after I successfully rigged the character.
Getting the rig to do what I want is still a hassel at the moment but if I keep doing it (and asking for suggestions) it should get better.
Screengrab of poses I did after I successfully rigged the character.
Getting the rig to do what I want is still a hassel at the moment but if I keep doing it (and asking for suggestions) it should get better.
Maya: Body Rig
I'm going to be practicing animation on already made models so I used the tutorial to help me rig this body. (Just to clear confusion)
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